LEGO Mindstorms EV3 |
System command are defined as: a command that's not implemented as a byte code (no VM intervention).
System Command Bytes: ,------,------,------,------,------,------,------,------, |Byte 0|Byte 1|Byte 2|Byte 3|Byte 4|Byte 5| |Byte n| '------'------'------'------'------'------'------'------' Byte 0 – 1: Command size, Little Endian\n Byte 2 – 3: Message counter, Little Endian\n Byte 4: Command type. see following defines */ #define SYSTEM_COMMAND_REPLY 0x01 // System command, reply required #define SYSTEM_COMMAND_NO_REPLY 0x81 // System command, reply not required /* Byte 5: System Command. see following defines */ #define BEGIN_DOWNLOAD 0x92 // Begin file down load #define CONTINUE_DOWNLOAD 0x93 // Continue file down load #define BEGIN_UPLOAD 0x94 // Begin file upload #define CONTINUE_UPLOAD 0x95 // Continue file upload #define BEGIN_GETFILE 0x96 // Begin get bytes from a file (while writing to the file) #define CONTINUE_GETFILE 0x97 // Continue get byte from a file (while writing to the file) #define CLOSE_FILEHANDLE 0x98 // Close file handle #define LIST_FILES 0x99 // List files #define CONTINUE_LIST_FILES 0x9A // Continue list files #define CREATE_DIR 0x9B // Create directory #define DELETE_FILE 0x9C // Delete #define LIST_OPEN_HANDLES 0x9D // List handles #define WRITEMAILBOX 0x9E // Write to mailbox #define BLUETOOTHPIN 0x9F // Transfer trusted pin code to brick #define ENTERFWUPDATE 0xA0 // Restart the brick in Firmware update mode #define SETBUNDLEID 0xA1 // Set Bundle ID for mode 2 #define SETBUNDLESEEDID 0xA2 // Set bundle seed ID for mode 2 /* Byte 6 - n: Dependent on System Command System Command Response Bytes: ,------,------,------,------,------,------,------,------, |Byte 0|Byte 1|Byte 2|Byte 3| | | |Byte n| '------'------'------'------'------'------'------'------' Byte 0 – 1: Reply size, Little Endian\n Byte 2 – 3: Message counter, Little Endian\n Byte 4: Reply type. see following defines */ #define SYSTEM_REPLY 0x03 // System command reply #define SYSTEM_REPLY_ERROR 0x05 // System command reply error /* Byte 5: System command this is the response to Byte 6: Reply status */ // SYSTEM command return codes #define SUCCESS 0x00 #define UNKNOWN_HANDLE 0x01 #define HANDLE_NOT_READY 0x02 #define CORRUPT_FILE 0x03 #define NO_HANDLES_AVAILABLE 0x04 #define NO_PERMISSION 0x05 #define ILLEGAL_PATH 0x06 #define FILE_EXITS 0x07 #define END_OF_FILE 0x08 #define SIZE_ERROR 0x09 #define UNKNOWN_ERROR 0x0A #define ILLEGAL_FILENAME 0x0B #define ILLEGAL_CONNECTION 0x0C /* Byte 7 - n: Response dependent on System Command The example below is build around the host application (X3 software) that wants to send a file to a P- Brick where the VM, Green layer and Black layer reference to the firmware architecture. The architecture document below on the host side only consists of our current understanding of the implementation. At this point we have chosen to reference to the firmware architecture instead of the 7 layer OSI model. ,---------------------, ,---------------------, | Host Application | | VM | '----------,----------' ,---------> '---------------------' -----------, v | | Filename, Destination New file coming i v | ^ Accept or decline v | | ,---------------------, '---------- ,---------------------, <----------' | Brick Server | | Green Layer | '----------,----------' ,---------> '---------------------' -----------, v | | Begin File D/L, Command size, Command type, Begin D/L, File size, Filename v File size, Filename ^ Accept or decline, Handle v | | ,---------------------, '---------- ,---------------------, <----------' | USB Driver | | Black Layer | '----------,----------' '---------------------' v ^ Command size, Command type, Begin D/L, File size, Filename ------> <------ Command size, Command type, Handle Command size, Command type, Continue D/L, Handle, Pay load ------> <------ Command size, Command type Command size, Command type, Continue D/L, Handle, Pay load ------> <------ Command size, Command type Command size, Command type, Continue D/L, Handle, Pay load ------> Our current thoughts are as follows: 1. The host application initiates the communication by sending a request to the BrickServer that the application wants to send a file. The parameters within this call will include: File name for the file that should be send, and some description for the destination. 2. The brick server processes the request by sending a request to the USB driver which includes the following parameter: Specific command (Begin down load), File size and file name. 3. The USB driver will send out a command including: Command size, Command byte (Begin down load), File size and file name. 4. The P-bricks black layer with receive and validate the USB packages. It will transfer the received packages up to the green layer. 5. The green layer will evaluate the packages and as it is a begin down load ask the VM if it is okay to receive a packages now. 6. When the VM has replied OK to the green layer the green layer will ask the USB driver to reply OK and include a handle number to use within next packages for this communication. 7. When the OK signal is received with the USB driver (On the host side) the host will start transmitting additional data which include the follow parameters: Command size, Command type, Command byte (Continue D/L), Handle, Pay load data. Command size: 2 bytes (Tells the amount of bytes which belongs to this specific command). Command type: 1 byte File size: 4 Bytes Handle: 1 Byte Additional consideration Above scenario allows for having multiple file action running at the same time as we have a handle which identifies which process new data relates to. It also allows for interleaved communication during a potential long down load process. But our current knowledge and considerations are also that interleaved commands and splitting up larger data chunks slows down Bluetooth communication a lot. Bluetooth communication requires large data chunks to be pushed through the channel all the time with as less packages division as possible. Therefore the command size parameter is also included to enable sending larger data packages as one call. Above protocol architecture enables implementing the following two different scenarios which performs the same functionality (Sending a 60 Kbyte file to the brick): Scenario 1: (It is not possible to interleave during file down load) (60 K bytes data package): 1. Command size (0x06,0x00), Command type, Begin D/L, File size (0x60,0xEA,0x00,0x00), File Name (0x30) 2. Command size (0x62,0xEA), Command type, Continue D/L, Handle (0x01), Data ............ Scenario 2 (This enables the host to interleave during file down load) (500 bytes data packages): 1. Command size (0x06,0x00),Command Type, Begin D/L, File size (0x60,0xEA,0x00,0x00), File Name (0x30) 2. Command size (0xF6,0x01), Command type, Continue D/L, Handle (0x01), Data ............ 3. .. 4. .. 5. Command size (0xF6,0x01), Command type ,Continue D/L, Handle (0x01), Data ............ - File Down Load - Destination filename path is relative from "lms2012/sys" - Destination folders are automatically created from filename path - First folder name must be: "apps", "prjs" or "tools" (see \ref UIdesign) - Second folder name in filename path must be equal to byte code executable name - File Upload (File read) - BEGIN_UPLOAD and CONTINUE_UPLOAD closes automatically the file handle when file has been uploaded - BEGIN_GETFILE and CONTINUE_GETFILE does not close the file handle when EOF has been reached - CONTINUE_GETFILE does also return the complete file size - Directory upload - LIST_FILES should work as long as list does not exceed 1014 bytes. CONTINUE_LISTFILES has NOT been implemented yet. - File handles - CLOSE_FILEHANDLE is partly implemented - hash is not working Examples: ********************************************************************************************************* File down load: --------------- Download file "../apps/tst/tst.rbf" BEGIN_DOWNLOAD: Bytes sent to brick: 1C00xxxx0192xxxxxxxx2E2E2F617070732F7473742F7473742E72626600 (Hex) bbbbmmmmttssllllllllnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn bbbb = bytes in message, mm = message counter, tt = type of command, ss = system command, llllllll = file length, nn.. = filename Bytes received from brick: 0600xxxx03920000 (Hex) bbbbmmmmttssrrhh bbbb = bytes in message, mm = message counter, tt = type of command, ss = system command, rr = return status, hh = handle to file CONTINUE_DOWNLOAD: Bytes sent to brick: xxxxxxxx819300xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx (Hex) bbbbmmmmttsshhpppppppppppppppppppppppppppppppppppppppp bbbb = bytes in message, mm = message counter, tt = type of command, ss = system command, hh = handle to file (from BEGIN_DOWNLOAD), pp.. = pay load Bytes received from brick: 0600xxxx03930000 (Hex) bbbbmmmmttssrrhh bbbb = bytes in message, mm = message counter, tt = type of command, ss = system command, rr = return status, hh = handle to file File Upload: ------------ BEGIN_UPLOAD: Bytes send to the brick: xxxxxxxx0194xxxxxxx bbbbmmmmttssllllnnn... bbbb = bytes in message, mmmm = message counter, tt = type of command, ss = system command, llll = bytes to read, nnn... = filename incl. path Bytes received form the brick: xxxxxxxx039400xxxxxxxx00xxx bbbbmmmmttssrrllllllllhhppp... bbbb = bytes in massage, mmmm = message counter, tt = type of command, ss = system command, rr = return status, llllllll = file size, hh = file handle, ppp... = payload CONTINUE_UPLOAD: Bytes send to the brick: 0700xxxx019500xxxx bbbbmmmmttsshhllll bbbb = bytes in the message, mmmm = message counter, tt = type of command, ss = system command, hh = file handle, llll = bytes to read Bytes send to the PC: xxxxxxxx03950000xxx bbbbmmmmttssrrhhppp... bbbb = bytes in the message, mmmm = message counter, tt = type of command, ss = system command, rr = return status, hh = handle, pppp.. = payload Getting file content -------------------- Used to upload datalog files - file handle is only closed when reaching EOF and file is not open for writing BEGIN_GETFILE: Bytes send to the brick: xxxxxxxx0196xxxxxxx bbbbmmmmttssllllnnn... bbbb = Bytes in massage, mmmm = message counter, tt = type of command, ss = system command, llll = max bytes to read, nnnn.... = path Bytes send to the PC: xxxxxxxx039600xxxxxxxx00xxx bbbbmmmmttssrrllllllllhhppp... bbbb = bytes ion massage, mmmm = message counter, tt = type of command, ss = system command, rr = return status, llllllll = File size, hh = Handle, ppp... = payload CONTINUE_GETFILE: Bytes send to the brick: 0700xxxx019700xxxx bbbbmmmmttsshhllll bbbb = bytes in massage, mmmm = message counter, tt = type of command, ss = system command, hh = handle, llll = max bytes to read Bytes send to the PC: xxxxxxxx039700xxxxxxxx00xxx bbbbmmmmttssrrllllllllhhppp... bbbb = bytes in massage, mmmm = message counter, tt = type of command, ss = system command, rr = return status, llllllll = File size, hh = Handle, ppp... = payload Listing files and folders: -------------------------- LIST_FILES: The new line delimited list is formatted as: If it is a file: 32 chars (hex) of MD5SUM + space + 8 chars (hex) of filesize + space + filename + new line If it is a folder: foldername + / + new line Bytes send to the brick: xxxxxxxx0199xxxxxxx bbbbmmmmttssllllnnn... bbbb = bytes in message, mmmm = message counter, tt = type of message, ss = system command, llll = Max bytes to read, nnn.. = path name Bytes send to the PC: xxxxxxxx0399xxxxxxxxxxxxxxx bbbbmmmmttssrrllllllllhhnnn... bbbb = bytes in message, mmmm = message counter, tt = type of message, ss = system command, rr = return status, llllllll = List size, hh = Handle, nnn.. = new line delimited lists CONTINUE_LIST_FILES: Bytes send to the brick: 0700xxxx019Axxxxxx bbbbmmmmttsshhllll bbbb = bytes in massage, mmmm = message counter, tt = type of command, ss = system command, hh = handle, llll = max bytes to read Bytes send to the PC: xxxxxxxx039Axxxxxxx bbbbmmmmttssrrhhppp... bbbb = bytes in massage, mmmm = message counter, tt = type of command, ss = system command, rr = return status, hh = Handle, ppp... = payload CLOSE_FILEHANDLE: ----------------- Bytes send to the brick: xxxxxxxx019800xxxxxxxxxxxxxxxx bbbbmmmmttsshhpppppppppppppppp bbbb = bytes in the message, mmmm = message counter, tt = type of message, ss = system command, hh = handle, ppp... = hash Bytes send to the PC: 0500xxxx039800 bbbbmmmmttssrr bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, rr = return status CREATE_DIR: ----------- Bytes to send to the brick: xxxxxxxx019Bxxxxxx... bbbbmmmmttsspppppp... bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, pp = null terminated full path of directory to create Bytes send to the PC: 0500xxxx039Bxx bbbbmmmmttssrr bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, rr = return status DELETE_FILE: ------------- Bytes to send to the brick: xxxxxxxx019Cxxxxxx... bbbbmmmmttsspppppp... bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, pp = null terminated full path of the file to delete Bytes send to the PC: 0500xxxx039Cxx bbbbmmmmttssrr bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, rr = return status LIST_OPEN_HANDLES: ----------_------- Bytes to send to the brick: xxxxxxxx019D bbbbmmmmttss bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command Bytes send to the PC: xxxxxxxx039Dxxxxxx.... bbbbmmmmttssrrpppp.... bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, rr = return status, pppp = bits indicating whether handles are busy or not. WRITEMAILBOX: ------------- Bytes sent to another brick: Mailbox name has to be zero terminated but name length has to be number of chars excluding the zero termination. xxxxxxxx819Exxxxxxxxxxxxxxxxxxxx bbbbmmmmttssllaaaaa...LLLLppp... bbbb = bytes in the message, mmmm = message counter, tt = type of message, ss = system command, ll = Name Length, aaa... = Name, LLLL = Payload length, ppp... = Payload Reply received from another brick: - Not valid BLUETOOTHPIN: -------------- This command can only be sent by USB for safety reasons Bluetooth address does not contain colons Bluetooth MAC address is a zero terminated string type Bluetooth pin code is a zero terminated string type Bytes sent to the brick: 0E00xxxx019F06xxxxxxxxxxxx04xxxx bbbbmmmmttssllaaaaaaaaaaaaLLpppp bbbb = bytes in the message, mmmm = message counter, tt = type of message, ss = system command, ll = MAC Length, aaa.. = MAC address of PC, LL = Pin length, ppp... = Pin code Bytes send to the PC: 0F00xxxx039Fxx06xxxxxxxxxxxx04xxxx bbbbmmmmttssrrllaaaaaaaaaaaaLLpppp bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, rr = return status, ll = MAC length, MAC address, Pin length, Pin ENTERFWUPDATE: -------------- This command is used to force the brick into firmware update mode. The command will not send any response back to the host. The filesystem will not be updated when closing Linux. Bytes send to the brick: 0400xxxx81A0 bbbbmmmmttss bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, SETBUNDLEID ------------- Sets the default Bundle ID for mode 2. Default bundle ID is "com.lego.lms". xxxxxxxx01A1xxxxxx.... bbbbmmmmttsspppppp.... bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, pppppp = null terminated ID string. Max. length = 24 chars including the null termination SETBUNDLESEEDID ------------------ Sets the default Bundle seed ID for mode 2. Default bundle seed ID is "9RNK8ZF528". xxxxxxxx01A1xxxxxx.... bbbbmmmmttsspppppp.... bbbb = bytes in massage, mmmm = message counter, tt = type of message, ss = system command, pppppp = null terminated SEED ID string. Max. length = 11 chars including the null termination *********************************************************************************************************