LEGO Mindstorms EV3 |
To be able to follow the development of the communication system and benchmark the performance some test cases are defined. These test cases will give reproducible results for all involved.
********************************************************************************************************* Case 1. Direct Command to Brick without hardware intervention response: Move 32 bit constant to global variable (response buffer) Byte codes: opMOVE32_32,LC4(1),GV0(0) \ / \ \ / \ Hex values send to brick: 0C00xxxx0004003A830100000060 ======== / 32 bit value copied to response / ======== Hex values received from brick: 0700xxxx0201000000 *********************************************************************************************************