//**********************************************************************
define appv 'Change Name V1.02' //
//**********************************************************************
//
//
vmthread MAIN // void MAIN(void)
{ // {
DATA8 ShowVersion //
//
UI_BUTTON(PRESSED,RIGHT_BUTTON,ShowVersion) // UI_BUTTON(PRESSED,RIGHT_BUTTON,ShowVersion)
JR_FALSE(ShowVersion,DontShowVersion) // if (ShowVersion)
// {
UI_DRAW(FILLRECT,BG_COLOR,4,50,170,28) // UI_DRAW(FILLRECT,BG_COLOR,4,50,170,28)
UI_DRAW(RECT,FG_COLOR,6,52,166,24) // UI_DRAW(RECT,FG_COLOR,6,52,166,24)
UI_DRAW(TEXT,FG_COLOR,13,60,appv) // UI_DRAW(TEXT,FG_COLOR,13,60,appv)
UI_DRAW(UPDATE) // UI_DRAW(UPDATE)
//
ShowVersionWait: // do
// {
UI_BUTTON(PRESSED,RIGHT_BUTTON,ShowVersion) // UI_BUTTON(PRESSED,RIGHT_BUTTON,ShowVersion)
// }
JR_TRUE(ShowVersion,ShowVersionWait) // while (ShowVersion)
//
UI_BUTTON(FLUSH) // UI_BUTTON(FLUSH)
DontShowVersion: // }
//
UI_DRAW(RESTORE,0) // UI_DRAW(RESTORE,0)
UI_DRAW(TOPLINE,0) // UI_DRAW(TOPLINE,0)
UI_BUTTON(SET_BACK_BLOCK,1) // UI_BUTTON(SET_BACK_BLOCK,1)
UI_WRITE(LED,LED_GREEN) // UI_WRITE(LED,LED_GREEN)
//
CALL(ChangeName) // ChangeName()
//
UI_BUTTON(FLUSH) // UI_BUTTON(FLUSH)
UI_BUTTON(SET_BACK_BLOCK,0) // UI_BUTTON(SET_BACK_BLOCK,0)
UI_DRAW(TOPLINE,1) // UI_DRAW(TOPLINE,1)
} // }
//
//
subcall ChangeName // void ChangeName(void)
{ // {
DATA8 State //
DATAS String BRICKNAMESIZE //
//
UI_DRAW(FILLWINDOW,0x00,0,0 // UI_DRAW(FILLWINDOW,0x00,0,0
UI_DRAW(SELECT_FONT,SMALL_FONT) // UI_DRAW(SELECT_FONT,SMALL_FONT)
UI_DRAW(TEXT,FG_COLOR,0,1,'Change Name') // UI_DRAW(TEXT,FG_COLOR,0,1,'Change Name')
UI_DRAW(LINE,FG_COLOR,0,TOPLINE_HEIGHT,LCD_WIDTH,TOPLINE_HEIGHT) // UI_DRAW(LINE,FG_COLOR,0,TOPLINE_HEIGHT,LCD_WIDTH,TOPLINE_HEIGHT)
UI_DRAW(SELECT_FONT,NORMAL_FONT) // UI_DRAW(SELECT_FONT,NORMAL_FONT)
//
COM_GET(GET_BRICKNAME,BRICKNAMESIZE,String) // COM_GET(GET_BRICKNAME,BRICKNAMESIZE,String)
MOVE8_8(CHARSET_NAME,State) // State = CHARSET_NAME
UI_DRAW(KEYBOARD,FG_COLOR,16,19,ICON_NONE,BRICKNAMESIZE,= // UI_DRAW(KEYBOARD,FG_COLOR,KEYBOARD_STARTX,KEYBOARD_STARTY,ICON_KEY,BRICKNAMESIZE,
'Brick Name',State,String) // 'Brick Name',State,String)
//
JR_FALSE(String,NoString) // if (String[0])
// {
COM_SET(SET_BRICKNAME,String) // COM_SET(SET_BRICKNAME,String)
//
NoString: // }
//
} // }
//
//
//!