=
{
opUI_WRITE,
LC0(PUT_STRING),
LCS,
' ',' ',' ',' ',
'C','o','p','y',' ','I','n','p',
'u','t',' ','1',' ','t','o',
' ','O','u','t','p','u','t',
' ','A',
'\r','\n',0,
opUI_FLUSH,
opOBJECT_END
}
#define VMTHREADHeader(OffsetToInstructions, LocalBytes)
#define PROGRAMHeader(VersionInfo, NumberOfObjects, GlobalBytes)